The cold open to Paul W.S. Anderson’s Monster Hunter involves a not-quite-good-looking CGI desert landscape which is sculpted by a pirate ship (that rides on the seas of sand) and a semi-visually-defined monster roughly the same size as that ship. Following this scene (not so much an establishment of this fantasy world as a shotgun blast propelling us backwards into it), we find ourselves in a recognizable setting. A military squadron saddles up their humvee and sets course, speaking in generalized hoo-rah jargon in a scene which establishes basic character types. One of them is a jokester. One of them is the hard-as-nails commanding officer. One of them looks longingly at a picture of his family back home.
The movie is called Monster Hunter. No one ever said it was going to be subtle.
Suddenly (inexplicably, one might say), the squadron is caught up in a storm which lands them in a barren desert landscape (like the one from the previous scene. Hm…). It does not take long before they are chased by a large horned beast (a monster, if you will). They put up a good fight, but the creature quickly Continue reading Monster Hunter (2020) Movie Review